Resources
How to make a Steady Hand Project Kit Surgery Game
This make is a good example of using a kit which looks like it has only one particular purpose in an entirely new way. What was designed as a Steady Hand Game, in which a loop is passed around a wire maze, is here being used as the circuitry for a surgery-themed game instead! Follow along with Emma's instructions ...
ZIP 96 Pico W Two Player Game Design
This blog explores creating a wireless two-player game, like Run Along, Jump & Jump. We start with the basic design, focusing on how the core game functionality works in both single-player and two-player. Then we move on to how the wireless communication in the two-player version works from a high-level design view.
Pico Drawing Robot Arm Code Explanation
The biggest challenge behind making the Cardboard and Advanced drawing robot arms was figuring out how to move the arm to a specific position. This is needed so that we can use the line coordinates from our vectorised images to move the robot arm and draw the image. Find out more...
Servo & microbit Controlled Christmas Bells
For day twelve of our 12 Makes of Christmas we made Servo & microbit controlled Christmas Bells. Follow our step by step guide and build your own out of laser cut parts.
microbit Lap Counter For Scalextric Like Track
Our good friend, David Booth, has designed and built a microbit lap counter for a Scalextric type car track and we think it's fantastic. Learn how he did it and make your own.
Building the 1,000 BBC micro:bit Display
the creation of an amazing screen of BBC micro:bits. The screen measures 2.2m by 1.4m and comprises of over 1000 of the pocket sized coding devices which will soon be delivered to every year 7 pupil in the UK.
Minecraft Inspired Coffee Table
We first saw the prototype of this Minecraft inspired coffee table project when Martin Raynsford was in the office visiting. We were so taken with it that we arranged for Martin to take the material he needed so he could get to work on a full size version. Now that table is finished, we managed to get hold of Martin to give us the run down of exactly how it was made. Without further ado, over to Martin